As with the menu, I went and design 4 basic HUD which I send for feedback to my team. We decided that the bottom-left is the best one, so I went and worked a bit more on it.
I did it without details on it at first because my game designer(George Burchmore) did not want it to be distracting for the player, but after a talk with our unit leader, Ewan, I decided to go and do a more detailed one.
But I still did not want to make it too detailed.
The crack it was supposed to appear when you die, but do not know if we will go with that in the end.
The finished one.
The reference that I gathered for the HUD.
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