Sunday, 17 April 2016

Option Menu.

   One thing that I did not think when designing the main menu is that we might need and option menu where the player can see what are the controls, main objective and to have the chance to change the mouse sensitivity and the volume. 
So I went and designed one.
When designing I had to be sure that it will not deviate too much from the main one. I left space on the bottom-left for the buttons and the sliders.


Process

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